Silent Hill: Townfall New Game Plus
Names the two New Game Plus endings and every step to them. It does not describe what happens in either. The first two sections, what carries over and what you get, are safe.
Finishing the game once, with any ending, opens New Game Plus. You start again with empty pockets but keep your collectible progress, pick up an axe early, and can reach two endings that a first run cannot.
| Kept | Collectible progress: documents, signals, postcards and containers found before still count |
|---|---|
| Lost | Ammo, healing items and weapons: every run starts with nothing |
| Added | The axe, for Simon and for Zoe, each found in their own first stretch An alternate outfit each for Zoe and for Richard, picked in Game Options A second gun, but only after you have reached one of the two New Game Plus endings |
| Unchanged | No new difficulty setting appears |

Per IGN: New Game+ · Carry-over also in PowerPyx: collectible guide
The axe first
Simon can take it in chapter 1 and Zoe in chapter 5, and each keeps it for the rest of their chapters. IGN says it never wears out, and PowerPyx suggests leaving Zoe’s no-healing trophy for a run with it, because it kills at once. Exactly where each one lies is on the weapons page. Per IGN: New Game+ · Trophy advice in PowerPyx: Part 3 collectible locations
Trophies that need a second run
4 trophies can only be earned here: Reliving A Nightmare, Let’s Talk This Out, Sci-fi-lent Hill, Future Hardware. Collectible trophies do not need one, but a second run is the easy way to finish them, since what you found before still counts. The full list, with a checklist, is on the trophies page, and the collectibles themselves are on the collectibles page.
Both extra endings from one run
Every step of both routes falls before the end of chapter 15, so a single New Game Plus can set up both. IGN’s advice is to save on the phone after the clamp release puzzle in chapter 15, then play each ending out from that save. Per IGN: endings guide
The Dog ending: three coins, three statues
The coins only exist in New Game Plus. Put all three in guide dog statues and this ending replaces the normal one after the final fight.
The Sci-fi ending: three books and a card
Read three books and use the access card from the hotel at the end, and this ending plays straight after the next scene, before the final fight. Reaching it once also unlocks the Pistol-3000 for later runs.
The hotel door
The strange postcards carry the order in their pictures, but you do not need them: the order is drawn here.
Positions from IGN: endings guide · Numbering checked against PowerPyx: all endings guide
What the endings are, and the first three
How the three first-run endings are decided, by kills against the documents you find, is on the endings page. Where every chapter falls is on the chapters page.